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Blackjack is one of the more popular casino games. In this game, you are trying to draw cards that total 21, or come closer to 21 than those held by the dealer without exceeding that number. To begin, the dealer deals two cards to each player. The dealer’s first card faces up, the second faces down. All face cards (King, Queen, Jack) count as 10 each. All other cards count at face value except for the Ace, which counts as a 1 or 11 as you decide. (An Ace and a 6, for example, could be counted as a seventeen or a seven.) An Ace with any 10, Jack, Queen or King is a Blackjack. If you have a Blackjack, show the hand immediately and the dealer will pay you one and 1/2 times your bet. (Unless the dealer also has a Blackjack. In this case, the hand is a “push” (tie) and neither wins.) If you do not have a Blackjack, you can ask the dealer to “hit” you, that is, give you another card. To indicate that you want to hit, scrape the cards across the table in a gesture similar to if you were pulling something towards you off of the table. You may draw as many cards as you like (one at a time), but if you go over 21, you “bust” and lose the hand. At that point, you must return your cards face up on the table immediately. If you do not want to “hit”, you may “stand” by sliding your cards face down under your bet.
After all players are satisfied with their hands, the dealer will then turn his down card face up and stand or draw as necessary. The dealer must draw to any count up to and including 16, and stand on 17. (Note: Some casinos require that the dealer stand on any 17 while others require that they hit a “soft” 17. A soft seventeen is an Ace and any other combination of cards that adds up to 17 (Example: A, 6 or A, 2, 4). The odds say that it is to the players advantage when the dealer has to stand on a soft 17. To determine if the dealer hits or stands on a soft 17, look at the table. The house rule will be printed on the felt surface or posted on a sign at the corner of the table.) Some casinos will offer single and double deck games that are dealt by hand. Others will offer games that use up to eight decks of cards and a “shoe” (plastic box) to hold the cards. Some casinos will allow you to hold your cards in one hand while others will only deal the game face up and not allow you to touch the cards. If you are allowed to handle your cards and you want a hit, drag the cards along the table surface towards you to indicate your request. If you want to stand, simply slide your cards face down under your bet. If you are not allowed to handle your cards, and you want to hit, drag your hand across the table surface towards you. To stand, wave your hand over the table. Your dealer will explain the gestures to you if you are not sure.
You should become familiar with the following terms before you play: Blackjack: Any Ace with a 10 value card (10, J, Q, K). Pays one and 1/2 times your bet. Bust: When you draw cards that add up to 22 or more. If you bust, flip your cards face up and give them up to the dealer. Hit: When you want to receive another card.
Splitting Pairs: When your first two cards are the same denomination (Example: 8, 8), you may “split” the pair into two separate hands and play each hand individually. You must wager the same amount as your original bet on each hand. Note that if you split Aces, you only get one card for each Ace. And, if the card you receive is a 10 value card, it is not a Blackjack. Doubling Down: If you are dealt a 10 or 11 and think you can win with only one more card, turn both cards face up and place another bet next to your original bet and up to or equal to the amount of original bet you placed. You will then be dealt one more card, face down. If your 3 cards beats the dealers hand (or if the dealer busts), you win on both bets placed. If your hand does not beat the dealer, you lose both bets. Note that some casinos will allow you to double on any 2 cards or on 9, 10 or 11. Ask your dealer if you are unsure what the house’s policy is. Insurance: If the dealers “up” (face up) card is an Ace, you will be offered insurance. Here you are betting that the dealer has a ten value card in the “hole” (face down). You can bet only 1/2 of your original bet. If the dealer does have a Blackjack, your original bet loses but your insurance bet is paid 2 to 1. If the dealer does not have a Blackjack, he takes your insurance bet. However, after he takes your insurance bet, the game continues and you are still playing a normal hand with your original bet. Even Money: If a player has a Blackjack, and the dealer has an Ace up, the player may request “even money” in lieu of insurance prior to the dealer checking his “hole” (face down) card. The player forfeits the chance to be paid one and 1/2 times the bet if the dealer does not have a Blackjack also. But, the player avoids the “push” (tie) and get paid even money if the dealer does have a Blackjack. Stand: When you don’t want any more cards. Push: A tie with the dealer. Neither wins.
Video Poker Rules
Video Poker has become one of the fastest growing games in casinos. What used to be a game that was only offered on a few casino floors and in one or two variations, has grown to one of the most popular games in the industry today. If you would like to know how the basic game is played, read on. If you’d like to learn about the different versions of Video Poker (i.e. Jacks or Better, Deuces Wild, and Jokers Wild), then check out our Video Poker Books page. (See the link at the bottom of this page.)The way a Video Poker game is played is usually the same from one machine to another. Machines can be found from as little as a five cent bet to a $100 bet or even more! To play, insert at least one coin or up to the maximum number of coins allowed by the machine. Once you’ve placed your bet, press the “Deal” button either on the machine or, on some games, on the touch screen. Five cards will then be dealt to you and displayed on the screen. Determine which cards you wish to hold and press the “Hold” button beneath the card(s) you wish to keep. When you’ve selected the cards you want to keep, press the “Deal” button again. The cards you decided to discard will be removed and replaced with new cards. If the five cards you now hold make a winning hand, you will be paid accordingly. If not, the game is over. As you win, some machines immediately pay you by pouring coins into the coin tray. Others save your winnings as “Credits”. If you’ve had enough play and want to cash in your credits, simply press the Cash / Credit button on the machine and you will be paid. You may also be lucky enough to have a high-payout winning hand that has to be hand paid by a casino employee. Or, you may have won more money than the machine has inside. If this happens, the machine will indicate that it can’t pay you. A casino employee should be with you shortly to pay you by hand or refill the machine.
Today’s Video Poker games offer many variations to the standard Jacks or Better game. (A Jacks or Better game is one that pays you when you have a pair of Jacks or higher.) You can now find games that allow you to play up to five hands at once, games where all deuces (2’s) are wild, and versions where there is a joker thrown into the deck that can be used as a wild card. Some games are simple looking with plain graphics and no-frills sound effects. Others have stereo sound and rich, detailed graphics that are as entertaining to look at as the games are to play. While most Video Poker games are based on 5 card draw poker, there are many strategies that you should take into consideration with Video Poker that you wouldn’t consider for regular poker. To learn more about these strategies, visit the Video Poker Books page.
Baccarat (Bah-Kah-Rah) is played with 8 decks of cards. The cards are shuffled by the croupier (dealer) and placed in a box called a “shoe”. (The shoe is similar to the one used in Blackjack.) The player is entitled to keep the shoe as long as the bank hand wins (except in mini-Baccarat where the croupier controls the shoe at all times). When the bank hand loses, the shoe moves to the next player on the right. A player may voluntarily pass the shoe after any hand. The object of the game is to wager on the hand (bank or player) which the player feels will be closest to 9. The highest hand in Baccarat is 9. The lowest is zero. The hand closest to 9 is the winner. Face cards, tens, and any combination totaling ten have a value of zero. Baccarat is a single digit game; hands reaching 10 or more are reduced to their second digit. (For example: 1+2=3; 10+3=3; 9+4=3).
In Baccarat, there are two primary ways to bet: On the player’s hand or on the bank’s hand. There is also an option to bet the tie. A player may, at any time, bet on the bank’s hand, the player’s hand, and/or on the tie. Each hand is dealt two cards from the shoe. The player’s hand is acted upon first, followed by the bank’s hand. The player with the highest wager on the player’s side faces (turns up) the player’s hand. If the rules call for a third card to be dealt, either or both hands must take the third card. (To understand when a card must be taken, see the table at the bottom of these directions.) There are no optional cards in Baccarat. In the event of a tie hand, the tie bet wins and the hand is replayed. Tie bets must be declared in advance, and pay 9 to 1 odds.
Bets are paid on even money, and the house collects a 5% commission on all winning bank bets. Most croupiers are willing to offer assistance so don’t hesitate to ask. Many casinos also offer free Baccarat lessons so be sure to ask if there is a class scheduled during your visit.
When a bank’s first two cards total: And the player’s third card is: 3 8 7, 6, 5, 4, 3, 2, 1, 10, 9 4 1, 10, 9, 8 7, 6, 5, 4, 3, 2 5 1, 2, 3, 10, 9, 8 7, 6, 5, 4 6 5, 4, 3, 2, 1, 10, 9, 8 7, 6 7 Bank Must Stand Action: Bank Must Stand Bank Must Draw Natural: First two cards dealt to either player or bank total eight or nine. Neither side may draw any more cards.
In the absence of a bank natural: Player will draw a card when his first two cards total five or less. Player will stand when his first two cards total six or more. In the absence of a player natural: Bank will draw a card when his first two cards total two or less. When player stands on his first two cards, bank will draw on five or less and stand on six or more.
Caribbean Stud Poker Rules
Caribbean Stud Poker is played on a special table, similar to a Blackjack table, and is based on the five card stud poker game. To play, each player antes, with the option of playing for a progressive jackpot (for an extra $1), and receives five cards face down. The dealer gets five cards, with one card facing up. The player then examines his hand and decides to fold, forfeiting the ante, or to make an additional bet by doubling his ante. The dealer can only play with an ace/king combination or better. If the dealer can’t open, the player automatically wins the ante and that hand is over. If the dealer can open, and the player does win the hand, the player collects his additional bet. The player is also paid a special bonus for hands that are two pair or higher. The bonus paid out is based on the table below:
One Pair Even Money Two Pairs Two to One Three of a Kind Three to One (Up to the table maximum payout) Straight Four to One (Up to the table maximum payout) Flush Five to One (Up to the table maximum payout) Full House Seven to One (Up to the table maximum payout) Four of a Kind Twenty to One (Up to the table maximum payout) Straight Flush Fifty to One (Up to the table maximum payout) Royal Flush One Hundred to One (Up to the table maximum payout) As mentioned earlier, the player can place an optional bet for the Progressive Jackpot at the same time he places his ante bet. To do so, simply drop a $1 coin into the acceptor slot located in front of each player. The player then qualifies for a Progressive Jackpot by drawing one of the five hands listed in the table below. Royal Flush 100% of jackpot amount shown on table meter. Straight Flush 10% of jackpot amount shown on table meter. Four of a Kind $100 Full House $75 Flush $50 Players may win a Progressive Jackpot payoff even if the dealer has a higher hand. Should two or more players qualify for a Progressive Jackpot payoff during the same hand, the players will share the jackpot as an aggregate.
You should become familiar with the following terms before you play: Ante Bet: Each player makes this opening bet in order to play. Progressive Jackpot Bet: Each player has the option of making an additional $1 bet in order to participate in the Progressive Jackpot. Players can win all or part of the jackpot with a Royal Flush, Straight Flush, Four of a Kind, Full House, or Flush. Fold: When a player forfeits their ante bet after the cards are dealt if he thinks his hand won’t beat the dealer’s.
Bet To Call Dealer: When the player places an additional bet that is exactly twice the amount of his ante bet. This is done when the player thinks he can beat the dealer’s hand. Dealer’s Bet: The dealer must have an Ace/King combination or higher to continue. If the dealer can’t open, the hand is over and the players who stayed in the hand are paid their antes. Bonus Payouts: Player may be eligible for a bonus payout if he beats the dealer with any of the hands listed earlier.
Perhaps no other casino game causes as much excitement as Craps! And, while it looks complicated, you may be surprised it isn’t as difficult to learn the basics as you might think. Many casinos offer complementary classes so you might want to ask about lessons before you try your luck. Please note that the payouts, odds and percentages that are listed here are typical but can vary from casino to casino. Please check the payouts, odds and percentages for the casino you wish to play in before you make any bets. Most casinos have free Craps instruction books that list their house rules and payouts.Internet casinos can also provide you with their information.
First, it is important that you become familiar with some of the terms used in Craps. Note that during a game, you may not hear all of the terms listed here. But if you spend the time learning them, Craps will be less intimidating. Ace: The one spot on a die. Any Craps: Numbers 2, 3 or 12. Around the Horn: Same as “Horn Bet”. A single bet covering 2, 3, 11 and 12. Back Line: Same as “Don’t Pass”. The section of the layout where you bet that the shooter won’t make his or her point.
Bet The Dice To Win: You bet the shooter will make his or her point. Big 6 and 8: The section of the layout where you bet that a 6 or 8 will be thrown before a 7. Box Cars: Two sixes. Come Out Roll: The first roll a shooter throws. The roll to shoot a natural or establish a point. Craps: When a 2, 3 or 12 is thrown.
Dealer: Same as the “Stick Person”. Casino employee who gathers the dice with a stick or rake and slides them to the shooter. Also oversees the game and offers assistance with bet placement or questions players may have. Deuce: The two spot on a die.
Don’t Pass: Same as “Back Line”.
The section of the layout where you bet that the shooter won’t make his or her point. Field: The section of the layout containing numbers 2, 3, 4, 9, 10, 11, 12.
Front Line: Same as the “Pass Line”. The section of the layout where you bet the dice will pass.
Hard Way: The numbers 4, 6, 8, or 10 thrown with two duplicate pairs. (Example: A hard 4 is 2, 2. A hard 10 is 5, 5.) Hopping: A one roll bet.
Horn Bet: Same as “Around the Horn”. A single bet covering 2, 3, 11 and 12.
Layout: Includes all sections of the table where bets are made. Natural: A 7 or 11 thrown on the come out roll.
One Roll Bet: Any bet that is in action for a single roll of the dice. Some examples include – Any Craps, Field, Any 7, and more. Pass: A natural on the first roll or shooter makes an established point.
Pass Line: Same as the “Front Line”. The section of the layout where you bet the dice will pass. Point: Any 4, 5, 6, 8, 9 or 10 that the shooter throws on the come out roll. Proposition Bets: One roll bets that pay high odds. Shooter: The player throwing the dice. Snake Eyes: Two aces. Stick Person: Same as the “Dealer”. Casino employee who gathers the dice with a stick or rake and slides them to the shooter. Also oversees the game and offers assistance with bet placement or questions players may have.
The following explains the bets that can be made in Craps:
Pass Line – If you want to bet that the shooter will roll the point, place your bet on the Pass Line before the Come Out (First Roll). If the shooter rolls a 7 or 11 on the first roll, you win even money. If he rolls Craps (2, 3, 12) on the first roll, you lose. If he rolls any other number, it becomes his point. If he rolls this point again before rolling a 7, you win. A roll of 7 after the point is established, completes the shooter’s hand and you lose. The dice then move to a new shooter. The pass line is a contract bet that must remain until won or lost.
Come Line – Similar to the Pass Line except that you bet on the Come Line only after the Come Out (First Roll). You can make Come bets on any and every roll after the point is established. Bets that are placed on the Come take the next roll of the dice. If the next roll is a natural (7 or 11), you win. If it is Craps (2, 3, or 12), you lose. Any other number becomes your point for that bet and your bet is moved to that number. It will remain there until that point is rolled, and you win, or until the shooter throws a 7, in which case you lose. Come bets pay even money.
Don’t Pass – If you want to bet the shooter will not roll the point, place your bet on the Don’t Pass Line (also known as the Back Line) before the Come Out (First Roll). If the shooter rolls a 3 or 12 on the first roll, you win. If he rolls a 7 or 11 on the first roll, you lose. If he rolls a 2, it is a Push (Tie) and no one wins. If he rolls any other number, it becomes the Point. A 7 must be thrown before this point is rolled again in order for you to win. If the point is rolled before a 7, you lose. Don’t Pass bets may be removed at any time by asking the dealer to take them down.
Don’t Come Line – Similar to the Don’t Pass Line except that you may only bet on the Don’t Come Line after the Come Out (First Roll). If you want to bet that the dice won’t pass on succeeding numbers after the shooter has established his point, make your bet on the section marked “Don’t Come”. Bets may be placed on this section on any or every roll, but the bet applies to the next roll of the dice. If 3 or 12 is rolled, you win. If a 7 or 11 is rolled, you lose. Nobody wins if a 2 is thrown. Should any other number be rolled, it becomes the “Don’t Come Point”. A 7 must be rolled before the “Don’t Come Point” is rolled again for you to win. However, if you have a bet on the “Don’t Come” line and a 7 rolls, the “Don’t Come” bet loses.
Place Bets – If you want to bet the shooter will roll a specific number (Either a 4, 5, 6, 8, 9 or 10) before he throws a 7, inform the dealer. He will place your bet on the number or numbers of your choice. You can make or take down place bets at any time. 4 and 10 pay nine to five, 5 and 9 pay seven to five and 6 and 8 pay seven to six.
Buy Bets – These bets are similar to Place Bets but with slightly different odds. If you want to bet the shooter will roll a 4, 5, 6, 8, 9 or 10 before he throws a 7, inform the dealer which number you want to buy. Buy bet minimums are $20. You must pay a charge of five percent of the wager to the House at the time you make this bet. Payoff odds for buy bets are true and correct odds – two to one on 4 and 10, three to two on 5 and 9 and six to five on 6 and 8. You may buy or take down these bets at any time. If you do take down a bet, the five percent charge will be returned to you.
Buy Behind Bets – If you want to bet that the shooter will not roll a 4, 5, 6, 8, 9 or 10 before he rolls a 7, inform the dealer which number you wish to buy behind. You must pay an added amount of five percent of the amount to be won to the House at the time you make this bet. Payoff odds for buy behind bets are true and correct odds – one to two on 4 and 10, two to three on 5 and 9, five to six on 6 and 8. You may buy or take down these bets at any time. If you do take down a bet, the five percent charge will be returned to you.
One Roll Bets – These are bets that are valid for only one roll. Bets placed on the “Any Craps” section of the layout pays seven to one. (Remember, Craps = 2, 3 or 12). Bets placed on “3 or 11” pay fifteen to one. Bets placed on “2 or 12” pay thirty to one. “Any 7” pays four to one. The dealer will place these bets for you.
Horn Bets – If you want to bet that the shooter will roll either 2, 3, 11 or 12 on the next roll, make a horn bet. If the shooter rolls any of these numbers, you win. This is a One Roll Proposition Bet that pays high odds. If a 2 or 12 is thrown, it pays 6.75 to one. If a 3 or 11 is thrown, it pays three to one. The dealer will place these bets for you.
One Roll Hardway and Turn Bets – There are four “Hard Way” combinations: Hard 4 (2, 2), Hard 6 (3, 3), Hard 8 (4, 4), Hard 10 (5, 5). A one roll or “hopping” hardway is a bet that a specific hardway number will roll on the next roll of the dice. These bets pay thirty to one when the number roles and lose if any other number rolls. An “On The Turn” bet is another one roll bet that may be made on any specific combination of the dice from 4 through 10 with the exception of the hardways. Example: 3, 1 on the turn or 5, 4 hopping. These bets pay fifteen to one when the specified combination rolls and lose if any other number or combination rolls.
All Day Hardways – These bets are wagers that the shooter will throw a specific number (4, 6, 8 or 10) the Hard Way (A pair of 2’s, 3’s, 4’s or 5’s) before he rolls any other combination which makes this number, or before he rolls a 7. To make a Hard Way bet, inform the dealer and he will place your bet. You can place or take down Hard Way bets at any time. Hard Way 6 and 8 pay nine to one. 4 and 10 pay seven to one.
Big 6 and Big 8 – If you want to bet the shooter will roll a 6 or 8 before he throws a 7, you can place a bet on the “Big 6” or “Big 8” section. These bets can be placed or picked up at any time. The bet pays even money.
Field Bets – If you have a hunch the shooter will roll a 2, 3, 4, 9, 10, 11 or 12 on the next roll of the dice, you can place your bet on the field. If the shooter rolls any of the above numbers, except 2 or 12, you win even money. If he rolls a 2, you win double your bet and if he rolls a 12, you win double or triple your bet. (Different casinos pay out differently for the 12. This is why you win double OR triple. The payout for the 12 is printed on the felt of the table so make sure you notice the payout before placing a bet.)
Odds – Commonly known as “Front Line Odds” and “Back Line Odds”. Players with bets on 4, 5, 9 or 10 may make an additional bet of twice their original bet. Players with bets on the 6 or 8 can make an additional bet of two and one-half times their original bet. By doing so, they are betting that the dice will make the point (Front Line or Come) or will not make the point (Back Line or Don’t Come). True and correct odds are paid: On the Front Line, 4 and 10 pay two to one, 5 and 9 pay three to two, 6 and 8 pay six to five. On the back line, 4 and 10 pay one to two, 5 and 9 pay two to three, 6 and 8 pay five to six.
If you’ve never played Keno before, you’re about to find out just how easy it is to learn. The basics of the game are the same regardless of where you play it but the payouts and guidelines can vary from casino to casino. Before playing, it is recommended that you stop by a Keno counter and pick up a free booklet outlining the house rules and payouts.To play, pick up a Keno sheet from a Keno counter or a Keno Runner (A Runner is a person who walks around the casino floor and restaurants and sells Keno tickets). Mark 1 to 15 or 20 (depending on house rules) of your favorite numbers on a Keno sheet and give your sheet and bet to the counter-person or runner. Bets typically start at $1. The counter-person or runner will enter your numbers into the computer and give you a printed ticket. Make sure that the numbers on the ticket match those you selected. Once the game closes, that is they begin selecting winning numbers for the game, no changes can be made. When the game begins, the eighty numbered balls in the Keno bowl are mixed. Twenty of the balls are ejected from the bowl at random. These numbers are then lit up on the Keno boards which are located throughout the casino and in many of the restaurants. If enough of your numbers are selected, you win. To determine how many numbers you need to win and how much your payout will be, refer to a copy of the payout table booklet mentioned above. The more numbers you select, the more numbers you need to hit before you are a winner.
Also realize that if you are a winner, you must cash in your winning ticket before the next game begins. If you are playing more than one game on a ticket, you don’t have to collect until after the last game has been called but before the next game after that begins. The exception to this rule is if you are playing from 21 – 1000 games (this can vary from casino to casino). When you place bets for this many games, you have up to one year to collect. Before assuming this is true at the casino you are playing, be sure to ask a Keno employee for assistance. Casinos also offer “Special Tickets” which can vary from one casino to the next. These tickets add variety to the game. For example, one game is called “Top and Bottom Keno”. To play, you mark no spots (numbers). Instead, you write a “T” on the top portion of the ticket and a “B” on the bottom portion. You win when 13 or more of the 20 numbers are in either the top or bottom portion of the ticket. This is an example of one type of game that a casino offers but may not be available everywhere. For an accurate listing of what games can be played at the casino you are visiting, ask a Keno employee for assistance.